Abstract
The concept of location depth was introduced as a way to
extend the univariate notion of ranking to a bivariate configuration
of data points. It has been used successfully for robust estimation,
hypothesis testing, and graphical display.
The depth contours form a collection of nested polygons, and the center of the
deepest contour is called the Tukey median.
The only available implemented algorithms for the depth contours and
the Tukey median are slow, which limits their usefulness. In this
paper we describe an optimal algorithm which computes all bivariate depth
contours in O(n2) time and space, using topological sweep of the
dual arrangement of lines. Once these contours are known, the location
depth of any point can be computed in O(log2 n) time with no additional
preprocessing or in O(log n) time after O(n2) preprocessing. We provide fast
implementations of these algorithms to allow their use in everyday
statistical practice.
Keywords
Bagplot, Bivariate Median, Graphical Display, Robust Estimation, Tukey Depth.
|